Looks good. A legendary Nirnhoned staff has 200 extra spell damage. In particular, Combat Log Statistics by @Zeakfury and Combat Metrics by @Solinur have been instrumental for the majority of my testing. The difference is less than 4% due to the additive nature of damage multipliers. Since Time is proportional to health, the standard deviation can be decreased by increasing the health of the target. Because armor defence is not that important, just having an heavy armor with passives is enough, other thing like regen, damage shields, damage reduction etc. The additional percentage of damage done on a critical hit can be calculated as follows, where a, b, and c are coefficients. The impact of Divines can be neglected for this section. Base Health recovery at CP160 is 309. They can be applied to any weapon of equal or greater level, and deals heavy damage to Daedra and Undead.Note that while this has no effect on other enemies, it will still drain your enchantment charges. Part of the Rattlecage set. Points spent in between jumps do no not :) increase critical modifier. Determine which ability from the ordered list to execute. You need to reach a total of 18,200 Penetration for boss fights in Trials. Fire Staff: 52. There are additional buttons that plots selected stats. For PvE, stam DW seems to be Lover + Infused mainhand + Precise offhand, based on the testing I've seen/done. Precise. All comparisons are made to that of (4) in Sets where the mean DPS is 42082. It comes with a step-by-step leveling guide, proven class builds, dungeon walkthroughs, crafting and gold making strategies and more. Bow: 49. My name is Tabatta, and this page will be dedicated to discussions and thoughts on the Elder Scrolls Online. Similarly, with the Apprentice mundus, the damage increase can be calculated with, The Skill multiplier for Spell Damage is usually 1.25 due to Major and Minor Sorcery. Infused Torug's Pact with Oblivion enchant, OP for PvP. By Asayre A special thank you to all addon developers that have both significantly improved the quality of my gaming life as well as allowing me the opportunity to reverse engineer game mechanics. I have also played with variables that might better model in-game situations. Re your questions in the previous thread: Hopefully, this will all become clearer when I get a target skeleton. Weapon Trait: Nirnhoned, Precise, Sharpened, and infused Infused (Jade) Increases weapon enchantment effect. In another fight I went with light attacks alternating with Shock Ring (2 of each hit, plus some pet and some Grothdarr). Being an ESO Plus Subscriber further reduces research time by 10%, stacking multiplicatively with the above abilities. Visse geodata på dette websted stilles til rådighed af, Español – Latinoamérica (spansk – Latinamerika), Português – Brasil (portugisisk – Brasilien). Training (Carnelian) Increases weapon skill line experience. Thus only nirnhoned and infused are considered. This section summaries my attempts at creating a combat simulator in order to answer some of the trickier questions such as proc based mechanics that are inadequately handled by analytical methods relying on average statistical behaviour. I have farmed City of Ash 1 for days! Tamriel Foundry is created using content and materials from The Elder Scrolls Online © ZeniMax Online Studios, LLC or its licensors. This panel is primarily for inputting the ordered list of abilities. I'm sure of what weapon and enchantment I had out (no switching). This means that the time to proc burning spellweave is usually 0 as seen in the histogram below. To keep things rather compact, I will only report some key parameters. These include champion point optimisation, mundus optimisation, armour trait optimisation and weapon trait optimisation. The Build is designed for players that prefer to play Solo, challenging themselves in any type of PVE content. It's in there somewhere but for your convenience, http://asayre.mygamesonline.org/CPOptimisation/CPOptimisation.html#. Precise (Ruby) Infused (Jade) Defending (Turquoise) Training (Carnelian) Sharpened (Fire Opal) Weighted (Citrine) Nirnhoned (Nirncrux) 48. This is increased by CP and Skill multipliers. Quotes are not sourced from all markets and may be delayed up to 20 minutes. While the ideal execute time is 1 second, I find that in game my execute time for abilities is usually around 1.1 seconds and a bit higher during more intensive fight sequences. The BLOODMANCER Build is a Solo Magicka Necromancer build that is nearly unkillable! Sharpened (Fire Opal) Increases Increases armor and spell penetration. There is no “one size fits all” single best weapon trait for healers because the answer will depend on the content you are running. The DPS loss is less than recasting Curse every 3.6 seconds because half the time the second explosion does occur. Code of Conduct The Elemental Catalyst set is amazingly strong set that works well on the necromancer class, boosting our critical damage by a whopping 15% when used correctly.Mother’s Sorrow is another great set for maxing out our Critical Strike Chance, helping us do as much damage and healing as possible while also synergizing with Catalyst. Type: Two-Handed Frost Staff Trait: Precise Location: Mad Architect. For weapon traits, in most PvE cases you’ll want to go for Sharpened or Precise (increased penetration or critical chance) as a damage-dealer or healer, while tanks typically go for Defending. Thank you!!! Due to rounding of Elfborn there are jumps. I'm a PvE sorc and I've always run 5 pc K. Hope, 3 pc Torug's with Mage mundus but I'd like to get some input before making my VR 16 gear. Our combination of Vampire and Necromancer abilities provide great Damage Reduction, Healing and AOE Damage all within the Vampire theme for ESO. Defending (Turquoise) Increases total armor and spell resistance. Note that the differences between the mundus choice tends to be small and the error in the estimates is probably larger than the calculated difference shown here. An example of my accuracy for some abilities is shown below. Hi and welcome on my website ! https://docs.google.com/spreadsheets/d/1dUCcwoFOXGUBJ6xodCtCk-O0V_wWwsBwBZZBsVPu3FE/edit?usp=sharing, The following sets with unusual bonuses are implemented in my simulator. ESO-Sets, ESO-Skillbook and ESO-Housing are becoming ESO-Hub. Front Bar – Destruction Staff: Force Pulse, Deep Fissure, Destructive Reach, Bird of Prey, Inner Light, Shooting Star Back Bar – Destruction Staff: Elemental Blockade, Winter’s Revenge, Arctic Blast, Ice Fortress, Blue Betty, Northern Storm Vampire vs. Werewolf vs. Mortal. Thanks @FrancisCrawford! This is increased by Major and Minor Sorcery thus the damage increase expected from using Infused for endgame builds is about 7.9%. Assuming that k attacks occurs per second, the normal distribution for damage per second is. There is a base critical chance of 10% or 2191. If the standard deviation is increased to 1 s the DPS loss is 1.0% (mean = 41659, SD = 1146). Since OneTamriel, dungeon mobs have a resistance of 18200 while overworld mobs have a resistance of 9100. ( I don't have the staff.) Weapons = precise, sharpened and infused. Magicka Necromancer VAMPIRE Solo PVE Build. To aid with the flow of simulation, I have built a rough interface. One approach is with a geometric distribution but this only models the average behaviour and leaves much to be desired. Refining is a great way to receive Resins. The Base value at CP160 is 8744 for Health and 7958 for Magicka and Stamina. An Infused trait brings +60% on the value of the enchantment. But Sharpened staff is 200k gold, and same staff with Defensive is 3-4k gold. Infused, Defending – With the upcoming Morrowind nuke of resource management, this setup may become best, but only when used with a Master Restoration Staff. Since the ratio b/a is mostly constant, it is common to use the notion of an effective max magicka, defined below, to quickly evaluate builds with varying Magicka and Spell Damage. Sorcery-dedicated catalyst. It will keep the tank’s stamina up, and will make sure that everyone has a high enough stamina so that the orbs/shards don’t restore the incorrect resource. In this section, we use the same method of evaluation as in the Mundus and Armour Trait section to determine the ideal weapon trait. Essentially, my combat simulator takes an ordered list of abilities and executes it. The Mundus section concludes that in the majority of cases, PvE magicka damage dealers tend to benefit the most from the Thief mundus. Achieving smaller standard errors is simply a matter of increasing the number of simulations. in Game Mechanics. Defending is a Weapon Trait in Elder Scrolls Online. In pvp, its been utter trash. There are also additional buttons to plot some stats. In addition, the Unofficial Elder Scroll pages boast a comprehensive build editor that not only calculates statistics for virtually all gear combinations it also clearly and tidily demonstrates the underlying equations used. Rattlecage. so basically which is the best trait in general. This trait is best for maximum healing potential. This post is divided into three main sections: Damage Equations, Analytical Results and Numerical Results. Nirnhoned? Sorry, you must first log in or register for a Tamriel Foundry account before you may comment on articles! PC. Simply add up all sources that increase Spell Critical. Your donations help to support Tamriel Foundry, fund further improvements, and unlock account perks! It is noted that the value for Precise and Sharpened are identical to that for the Thief and Lover, respectively. This is increased by CP and Skill multipliers. Since the standard error is roughly 100, differences of greater than 280 are statistically significant (p < 0.05). The Base Cost of a spell is the tooltip cost value, without any points in Magician and without any equipment or skills that provide either a percentage or flat cost reduction. when commenting on articles. I have found that the most computationally efficient way is to increase the number of simulations as it leverages parallel computing. Also recasting Haunting Curse every 3.6 seconds (after the first explosion) results in a DPS loss of approximately 4% (mean = 40597, SD = 999). All done with writing for now. Thus, the damage increase from a small infused piece is. This panel allows for calculation of key stats on both bars and includes inputs for certain passive calculation, special proc sets and champion point allocation. A complete list of supported abilities is listed here. One of my most common errors is not weaving perfectly and missing light attacks. This will help address your query concisely or to determine effectively what the potential bug is. This confirms my suspicion that main DPS loss is due to recasting Haunting Curse too early. Lightning Staff: 51. Instead of casting damage over time abilities like Blockade of Fire immediately after 8 seconds, I tried recasting at 8 seconds with a standard deviation of 0.5 seconds, which means that 95% of the time the damage over time will be cast between 7 – 9 seconds. Staff of Wisdom is a weapon in Dark Souls 2. Skills refer to the sum of stat boosting skills. I believe this is mainly from accidentally casting Curse too early and skipping the second explosion. Scrolls Online experience. Since the ratio b/a is mostly constant, it is common to use the notion of an effective max magicka, defined below, to quickly evaluate builds with varying Magicka and Spell Damage. I am switching up to 5 Julianos, 2 pc Torug's (shoulders and staff), Valkyn Skoria helm (have with infused trait) with the hopes of getting a complete undaunted set eventually and hopefully switching to a Maelstrom staff one day. The Apprentice Mundus provides 166 Spell damage at CP160. Weapon Trait: Nirnhoned, Precise, Sharpened, and infused Calculation ticks can be for damage event, resource recovery events, buff events (both new buffs and expiring buffs) and debuff events. While CP160 players are considered level 66, mobs are level 50. A source of error in my simulation is when the game decides to apply on cast buffs. Precise is a Weapon Trait in Elder Scrolls Online. Damage differences are not huge between Infused, Precise, Sharpened, Nirnhoned and Weighted. I'm running a magic sorc. Welcome to my Ultimate Magicka Dragonknight Solo PVE Build for The Elder Scrolls Online. There is also a base amount to start with, correct? Hey i dont see a link to your CP optimzation website, mind adding it? If you are looking for THE FASTEST, PROVEN leveling path to hit level 50, then this Elder Scrolls Online Guide offered by Killer Guides is inarguably a must-read! I'm a PvE sorc and I've always run 5 pc K. Hope, 3 pc Torug's with Mage mundus but I'd like to get some input before making my VR 16 gear. Precise (Ruby) Increases weapon and spell critical values. Flat Cost Reduction is typically in the form of enchantments on jewellery and % Cost Reduction comes from skills and passives. The U27 change to how Alkosh functioned in conjunction with damage modifiers meant that the uptime of Alkosh's Linebreaker debuff was more critical and had an effect on your weapon traits & Champion Points group by group but as noted Alkosh will still be necessary for Stamina DPS … If we were to be lazy and recast all DoTs every 12.1 seconds that is after the second explosion of Haunting Curse, mean DPS decreases by around 3% (mean = 40631, SD = 905). 8. juli 2017 kl. Traits cannot be replaced, however, so Crafting is the only way to ensure you have the Trait you desire.. Equipment Sets That Affect Precise Check out ESO-Hub Now! Forcefire – A Magicka Dragonknight Build / MagDK Stonethorn. Alle rettigheder forbeholdes. Once an ability is used, it is not allowed to be cast again for time, t_Period. From normal dungeons to vet DLC HM content, this build has proven itself capable of all content in the game. Important. Despair LEVEL 50 - CP 160. Expensive, but you have usable Nirnhoned armor and weapons right away. Fire Staff: 52. Frost Staff: 50. PvP = Impen, PvE = Divines on armor. Strictly speaking, that would be 1 + the sum of Divines. Welcome to my Magicka Necromancer Solo PVE Build for The Elder Scrolls Online. Now when it comes to researching Nirn, you can increase your time by being an ESO Plus Member and taking the passives in your crafting skill line to increase speed. The simulation only allows direct damage abilities and Twisting Path to proc Scathing Mage. Mar 30, 2018 @ … Refinement is needed to turn wood into sanded wood, something you can craft with. Whilst you don’t receive any woodworking inspiration points for refining materials, you do have a chance to gain Resins and Trait Materials every time you refine wood. Lightning Staff: 51. Flat Cost Reduction is typically in the form of enchantments on jewellery spelling :) and % Cost Reduction comes from skills and passives. © Valve Corporation. All traits except Infused and Nirnhoned are twice as powerful on two-handed weapons as they are on one-handed weapons. This is valid up to 100 relevant champion points (300 CP). Divines/Sharpened games are for minmaxers who sucking each 0,00001% of dps and says "