Features of The Foundry Nuke Studio 12 MochaImport+ for NUKE is a great collaboration tool; making it super easy to have a seamless workflow between Mocha and Nuke. We will clear out all of the track data and we will re-track. That frame looks pretty good; let’s see how we did. This means that the transform at this point is extreme compared to the reference frame. Lots of video tutorials showing how to use the tools provided. Let’s look at the planar surface to see what’s going on. Introduction to Planar Tracker Tutorial from Foundry on Vimeo. It helps expand the alpha channel pixels, so we don't have any features being tracked on the cranes. To solve this, we need to hold this logo out from the shot. From advanced node-based compositing, to 3D tracking and model building, to editorial and conform, the Nuke range can scale to suit your needs. For our setup, we are going to select Mask Inverted Alpha. Drawing Roto shapes for tracking on green screens can sometimes be tricky, especially if there are lots of things occluding the screen. We want to make certain that our track is good, and not just in those four corners, but in the center of the track as well. Then, to create a track from within the Roto node, we simply right-click the shape and click planar-track this shape. To be specific, they are keyed in the extra matrix knob for the layer. Correcting Tracking Drift - Planar Tracker Tutorial from Foundry on Vimeo. NUKE STUDIO. Let’s click the go to reference frame button, just in case we forgot where we started. The best plugins and scripts for 3D, VFX and motion graphics software including Adobe After Effects, Cinema 4D and Premiere Pro. — 15 days trial: GeoTracker, FaceBuilder and FaceTracker will work with no restrictions for two weeks without a license, so you have plenty of time to try them before purchasing a license.All other nodes are completely free. To do this, I need to define where in the image I want the logo to be placed and then export my track data. As soon as we have done that, our track should look much better. Align the head mesh so that the features of the projected face line up with the nose, eyes and mouth of the geometry. Let’s do that now. The way they work is that each track layer will hold out the track layers below it. This is now tracking much better in the middle of the shot, but if we look at the beginning, there seems to be something funny happening. At the forefront of this art form is The Foundry’s Nuke : an advanced and sophisticated node-based … Scrubbing through the timeline we can see that the track for this point is actually quite good, however, around frame 35 -- just after the middle -- we can see that it starts to drift slightly downwards. You can see that, this time, the track is perfect. When a Roto or RotoPaint node has a PlanarTrackLayer, the tracking toolbar is now displayed in the Viewer. v0.8.4. In this case, absolute means the input image will be fit into the bounds of the planar surface. We can also create whole new track layers, ready for drawing and tracking. Fixes yet another crash-on-close bug in Nuke 11 on Linux. Replacing screens with virtual ones, or extending sets, are common planar tracking tasks. We can do this from our toolbar, again, making sure the post layer is selected. We will start by drawing a shape to mask out the logo, being careful to draw it inside the Root layer. In this shot, we have a very slow pan from the sky to the ground. This is different from the way you may create a regular holdout in the Roto node. ^Here is the motion graphic element viewed from another camera angle in After Effects. Nuke Studio gives supervisors & artists more creative control. In addition, there will be additional layout and geotracking to clean up clean up items on set and fix … We connect that up, and we create our Merge node as usual. To do that, we create a new track layer. Now, create a Merge node and connect it up, setting our input B to our Roto node and our input A to the CornerPin. We just need to tweak the roto shape on the cable a little bit. To see our composite, we connect this input up to our clean plate, and we merge it with our original shot. Furthermore, Refinement options, advanced 3D feature preview and lens distortion handling improve efficiency and accuracy on the trickiest tracking tasks. To see how the track went, we can display and move our planar surface on the reference frame, and then scrub through the timeline. It’s time to fix this track, and we do this by moving the planar surface corners when they are not on the reference frame. This is the exact opposite of what would normally happen. Thankfully this is easy to fix. Whether you are bringing into Nuke your planar tracking, stabilized, shape data, or lens distortion maps and adjusting with MochaImport+ for NUKE, can be summarized in 3 words: easy, artist friendly, and pretty rad! 2017-Aug-17. Fixes introduced for Nuke 11.x compatibility caused a regression that resulted in a failure to properly initialize SGTK when a File->New or File->Open operation was performed from an already running session of Nuke. Finally, let’s place our logo into the sky plane to see how we did. We now connect the PlanarTracker node’s Mask input to the Expression node, and we’re now ready to track. December 11, 2013. nuke tracking; ... Anand Magaji demonstrates everything yo unwed to know, covering the basics of tracking in Nuke, including Nuke’s auto-tracking feature, manual user-tracking, and assisted user-tracking. Let’s look at our planar surface (correctPlane) just to make sure everything is OK and that the transform wasn't too extreme. This will hide all of the drawing overlays and make it easier to see our track. INTRODUCING NUKE 11.3 Drawing Roto shapes for tracking on green screens can sometimes be tricky, especially if there are lots of things occluding the screen. For example, because our cable layer is above our boat layer, the boat shape will have the cable shape removed from it. So, now let’s look at the alpha channel of our Roto node. The NukeX Grid Warp Tracker introduced in Nuke 12.0 has several improvements to help you control and move your data where you need to in a script. I know that our clean plate was drawn for frame 382, so when we have done our track, we don’t want any transform to be applied on frame 382. To become a member of the Netflix Post Technology Alliance, Nuke underwent rigorous evaluation to make sure it met the Netflix technical and workflow requirements needed in the post production and delivery of Netflix Originals. That Tracker is ready to use, but first let’s go over what happened. Hello, my name is Dan Ring, and in this tutorial I’m going to show you how to use the new PlanarTracker found in Nuke 6.3. In this shot, we have a camera dolly track in the frame that we would like to remove. We also have a Primatte node that I have already set up to pull a chroma key, and an Expression node for some hard cleanup. Our Tracker uses feature-based tracking; it tries to find the best tracks that agree with the plane the user has drawn, and from those it derives a planar track. Let’s see what happens if we try to track now. I’m going to rename the layer floor. Notice that I am moving the planar surface on the reference frame, and remember that any changes I make to the planar surface on the reference frame ripple throughout the shot. We can tweak it in, and it’s good to go. So that seems to look much better. When we are done, we can click the Track Forward button and watch it track to the end of the shot. Well, in some cases you can get away with it, particularly if the surface of the occluding object is small. I will also close all of the properties panels. This means anything we put in the layer will be affected by the track. v0.8.3. Things like walls, ceilings, and sides of cars are good examples of planar surfaces, but it can also handle non-planar surfaces, such as faces or people -- generally, the more planar the surface, the better. Nuke Mod 1.15.2 [Forge] (Now with Fabric 1.15.2) Updated on Oct 4th, 2020, 10/4/20 11:31:27 am | 1 logs Published Oct 3rd, 2020 , 10/3/20 6:01 pm 4 diamonds At this point, you might be tempted to say the cable does not fully occlude the boat, so why can’t you just track normally? Scrubbing through the timeline, we can see the track is slipping more and more as the track goes on. Apart from looking very weird, it makes it very easy to look at, and correct, drift corrections. 2017-Aug-15. Clearly, we want to hold out the cable for our comp and we can actually use our existing track result to do that. Discover how to use 3D tracking data to add 3D objects to a 2D shot in Nuke. We are then going to open the PlanarTracker node’s properties and change the Additional Input knob. I have already created a custom Transform node here to warp the logo to where I want it in our reference frame. Here it’s difficult to draw a shape in the first frame that will still exist in the last frame. In these cases, it can be much easier to use a luma or chroma key to specify what areas you want to track, and Nuke’s PlanarTracker lets you do just that. Using this camera as a projector, project the face onto generic head geometry. You can see the Roto shape moved with the correction. I am going to speed up tracking to save time. In this comprehensive course, digital compositing pioneer and Nuke authority Steve Wright introduces this complex and powerful tool to visual effects artists new to Nuke. Useful Nukepedia Tools #10 To Do List by Frank Rueter. I am going to create the PlanarTracker using the Roto node. We start by creating a PlanarTracker from the Transform menu. Instead, we’ll go back to our floor track and go to our reference frame. This means you get a much more stable and accurate track compared to traditional 2D pattern trackers. We then set the Mask input to our final Crop node, and from this we can start tracking. The furthest away object we want to track is in the bottom-most layer, and, in our case, our boat layer. Nuke helps you create binge-worthy content. We’ve introduced new export options, allowing users to export tracking data from the GripWarpTracker node to a Tracker (baked), a Tracker (linked) or a Transform node. You can see if you select the track shape, the selector changes accordingly. It also works for many layers at a time. We will start from the beginning and work our way to the end. In this inverted space, you can actually see the window drifting away from the planar surface. Again, beginning at frame 382, and tracking to the beginning of the shot. U2FsdGVkX19qetYKYbDlTqUuS43aK+RG7U56POJdxFKe1Y6n7VuPaFwSBphjSCM2bwreA7QNeja0FteD0xZrEG3FwWUw5HDK9CGjK/Hw+g4=. [ #3dsMax #3dModel #script #environment ] Developed by Lucas Milner, Road Creator Lite allows the user to deal simply with splines represent... [ #XParticles #Cinema4D ] INSYDIUM has unveiled X-Particles 4.0 for Cinema 4D - a fully-featured particle and VFX system which integrates se... [ #3dsMax ] We've featured many videos about tyFlow for 3ds Max which is a complete rewrite of Particle Flow. The Foundry Visionmongers Limited is registered in England and Wales. Now let’s try something more difficult. Now, this track is starting to look a lot better, just apart from this logo here sneaking in. We can also turn on display grid lines to help us line up the window perfectly. If we scrub through the footage, we can see that the cable doesn't change its shape or orientation much. This red color looks like the end of the track pushed this planar surface into an invalid state. GeoTracker is a lightweight Nuke plugin for the model-based single view object tracking. If you look at the logo, you can see a lot of features are being tracked here and are biasing the track. There are lots of options here, depending on how you want to work or what format your mask is in. Out of that development came GeoTracker, a lightweight plugin for Nuke that allows you to create 3d model based single view object tracking, fast. Rig Removal & Hold-Out Layers - Planar Tracker Tutorial from Foundry on Vimeo. Originally posted on 26 July 2017. In this shot, we want to track the top section of this post here. Yesterday, Tyson Ibele has... [ #Corona ] PRAGUE, Czech Republic – November 5, 2019 – Today, Chaos Czech releases Corona Renderer 5 for 3ds Max, with major boosts for sce... fbbox/https://www.facebook.com/CGRecord.net, GeoTracker 1.3 - Tracking tool for NUKE 8 - 11.1, Free 3ds Max Script: Road Creator Lite | Tool of the day, Download tyFlow Beta for 3ds Max 2017-2020, Corona Renderer 5 for 3ds Max released with Big Speed Increase, Plugins Reviews and Download free for CG Softwares. This is a diagnostic plane you can use to spot when tracks start to fail and how to correct them. I first make sure my post layer is selected, and then I click the correct plane button. So, you can see now that funny transform has gone away. So now our holdout track is done, let’s go back and re-track our boat layer. So we are nearly done, however, if we look at our output, you will see the logo is appearing over the cable. Straight away, we can see that the cable wipes out the track. Scroll down for news of the commercial release. In this tutorial, I’m going to show you how we can use back layering to get a better track. We can see this track is sticking a lot tighter than before, and that concludes the fifth PlanarTracker tutorial. In this tutorial, I’m going to demonstrate how you might do some rig removal, using planar tracking and a background plate. Right click anywhere you want to be tracked in the footage and select Tracks > Seed track If we wanted, we could repeat this process of moving reference frame corners and tweaking them elsewhere as much as we want, each time improving the track. In this tutorial, I am going to demonstrate how to correct tracks when they drift. As we want our logo to appear in this frame here, we are going to select our Read node, and then select CornerPin2D (absolute) and, as usual, we create our Merge node. I think this is exactly what we want. However, it is difficult if you want to track one specific corner. The PlanarTrackerLayer is also the place where the results of the track are saved to. Now let’s set the alpha component of the shape’s color to 0. That’s already looking much better, but we're not done yet. If we want to, we can draw more shapes inside this layer, which will all contribute to the same track. We will get rid of the drawing handles and see how that track went. So let’s draw these areas in two. If we look at the feature tracks, we can see some very pretty, bird-like features in the sky. Tracking. Internally, each correction keys an offset which allows smooth interpolation of the tracking data. From chroma keying to advanced tracking and placement, compositing is all about marrying the creations of several artists into a final and cohesive work. That all looks pretty good, so let’s throw in our logo and we are good to go. This concludes the fourth PlanarTracker tutorial. Here, I’m reigning in the surface, which tells the PlanarTracker to care only about the transform relative to the floor and not the entire scene. Tracking with Chroma-Keys - Planar Tracker Tutorial from Foundry on Vimeo. This usually happens on these kind of shots when the camera is moving into the scene. Before we export an absolute, we can save ourselves some time by selecting the Read node and then clicking the export button. If we turn on the display tracks button, we can see why. Better still, we are going to track the cable and use the track as our holdout. GeoTracker 1.3 - Tracking tool for NUKE 8 - 11.1 CGRecord. 22:22 3D Tracking, Compositing, GeoTracker, Nuke, Tracking, VFX [ #Nuke #Compositing ] GeoTracker is a Nuke node for model-based single view object and camera tracking. The Foundry Nuke Studio 11.3v1 + crack + patch (FULL) (WIN-MAC-LINUX) If the first link does not work, then work the second link : OR MAC If the first link does not work, then work the second link : OR The Foundry Nuke Studio 11.2v5 + crack + patch (FULL) (WIN-MAC-LINUX) If the first link does not work, then work the second link : OR MAC It’s important to know that planar track layers interact with other layers. Right, so the tracking is finished, and if we scrub back and forth across the timeline, we can see it has done a very good job. We will also move it to a sensible place in the Node Graph to make it look a little less messy. This is extremely useful when we have multiple track layers. Clicking the export button, you can see there are lots of options depending on what format you would like. As you can see here, from the Expression node’s mask overlay, this is exactly what we want. So, that concludes the second tutorial for Nuke’s PlanarTracker. We also have to disable the center planar surface button to avoid confusion. Now, remember in the previous tutorial I mentioned the concept of a reference frame, internally the transforms and other frames are calculated relative to the reference frame. The Dilate node here is very important. It’s important to note here that the behavior of the PlanarTracker’s additional input is different than that of the CameraTracker’s. The idea here is to try to track the sky in order to put a logo onto it. In this shot, we have a green screen that we want to track and replace with our logo. Again, we have used some extra nodes for cleanup. This has two implications: one, that we are going to supply an alpha channel on the PlanarTracker node’s Mask input, and two, that by saying inverted mask, our track region will be specified where the pixel’s alpha is 0. From advanced node-based compositing, to 3D tracking and model building, to editorial and conform, the Nuke range can scale to suit your needs. I will rename this layer holdout. Normally, you would expect the planar surface to drift away from the window. As we don’t want any transform on the reference frame, and we don’t want to place our clean plate inside the planar surface, we can select the CornerPin2D (relative). I’m going to start by demonstrating just how quick and easy it is to create a planar track, and then go into some of the basics of the PlanarTracker. Hi, I’m Dan Ring and welcome to the fifth tutorial for Nuke’s new PlanarTracker. We can see here that there is a nice blue sky here with clouds, which would be perfect to pull a chroma key from, and this is exactly what we have done with the Primatte node here. Now let’s put our logo on. Hi, I’m Dan Ring and welcome to the fourth tutorial on Nuke’s PlanarTracker. It’s also gone a bit wild here in the Viewer. Now, let’s close our display handles and set the track to look so we can see it better. If we look inside the Roto node, we will see a PlanarTrackLayer in the curves menu. Now, if we scrub along we can see that looks much better. This will automatically connect the CornerPin and select the correct image format. We now go back to our reference frame and adjust our planar surface to where we want to place our logo. This looks like a pretty reasonable track and, importantly, it covers most of the overlap area between the cable and the boat. To fix this, we are going to create a holdout for the cable. In addition to geotracking and layout with GeoTracker and PinTool, the course covers shading and compositing inside of Nuke, until the shots are fully completed. To start, we need to assess the damage. In this case, you can simply go to the new frame and click the set current frame to reference frame button. SynthEyes is a great tool that is available to help with stabilizing 360-degree shots and … For our needs, we want a CornerPin2D (absolute). Now let’s click the track to end button and watch it go. This is exactly what we want. Now, we add it to its own track layer by selecting it and right-clicking and choosing planar-track this shape. This shows the currently selected track layer and its associated shapes. In fact, the Roto node is essential for the PlanarTracker to work, so always try and keep them connected. You obviously need to have a tracked shot using Camera Tracker of course that have been fully calibrated or at least decent enough for the final shot. This means I want 382 to be my reference frame, and we do this by starting our track at frame 382. ... Pipelines, open source & developing for NUKE Read the Hugh Macdonald interview. This is a special type of menu that is used to define what is being tracked. That concludes our third PlanarTracker tutorial. We are nearly ready to track, but first we are going to set up our export node, so we can see the results as we are tracking. This is a 2D tracker that allows you to extract animation data from the position, rotation, and … The idea is to order your layers in the curves menu by their distance from the camera, so that the object drawn in the topmost track layer is closer to the camera and, in our case, our cable layer. I will start tracking and I will show you what I mean. Now, if we go back to the Merge node, we can set the mask to rgba.alpha, and if we connect that to the Viewer, we should see that we have a nice holdout. This already makes drift much easier to see and is perfect for most cases. Now, that track of the sky looks really solid, and you can see how easy it was to specify the track region using a chroma key instead of using roto shapes. This also means our Roto shape needs to have been drawn at frame 382, which I have already made sure to do so. In this shot, I want to track this window here, but I know that the window is difficult to track because of the reflections, motion blur, and lens distortion. In this first part I show you the basics of tracking, including auto-tracking, manual user-tracking, assisted user-tracking, scene orientation + scaling and finalizing your track. Hello, I’m Dan Ring and welcome to the second tutorial to Nuke’s new PlanarTracker. All we need to do is go to our reference frame and adjust our planar surface (correct plane). — The package: all our plugins are bundled into a single package.Inside the bundle you’ll find an installer and files for manual installation. SynthEyes. That track looks very nice and is sticking very tightly to the ground. If we scrub through the shot, you can see the surface has turned red for those strange frames. This displays what is called the planar surface, shown here in blue. What we are going to do here is simply track the floor and move our clean plate along with the track. I will start by clearing all the track data to be saved (clear all track data) and then clicking track to end. Let’s start by creating our PlanarTracker. Inside of Nuke there are many tools to achieve any particular goal. Now, what I would like to do is insert this Nuke logo into our post track. Now, let’s finally export our track data. It means choosing specific points that you need them to be tracked, if any. Quick Glance Step-by-Step. Once it is created, we can start drawing the area we want to track straight away. Notice that only the blue sky and cloud regions are being tracked. Now, let’s start the track. We also have a clean plate of the floor that a kind artist has drawn for us. I will also add a small amount of motion blur to the CornerPin for effect. This means that we can lock the planar apparent motion type to T + Scale, meaning it will only track changes in translation and scale, and usually results in a much better track. I can also see that there’s not much change in perspective of the front of the boat over the course of the shot. I am going to draw a white border around the cable. So because our holdout layer is on top, our holdout shape will mask out the logo from the floor shape beneath it. If we want, we can use the grid to help us line up our corners. Tracking Multiple Layers - Planar Tracker Tutorial, Rig Removal & Hold-Out Layers - Planar Tracker Tutorial, Tracking with Chroma-Keys - Planar Tracker Tutorial, Correcting Tracking Drift - Planar Tracker Tutorial. Notice the planar surface changes to a cyan color when it has a keyframe. We look at all these in detail in later tutorials. KeenTools 2021.1.0 for Nuke 11/12 WIN | 700 MB (in Total) A Blender add-on for 3D modelling of a human faces and heads based on photos. As it’s not moving, we don’t need to do anything else with this track layer. This is particularly useful on flat, featureless surfaces, such as the cable. Ordinarily in Roto land, we can simply paint a couple of mask shapes over our first shape. Going back to our cable track shape, you can tighten it out a bit and use it as a mask. I will also rename this layer boat. Let’s put this track on a loop so we can see exactly what's happening. With the PlanarTracker, you use it to specify what areas you want to include in the track, whereas in the CameraTracker, you use it to exclude regions. Speed up your workflow by learning to set up your 3D scene once and use it for all of your … We actually have two tools to help us see and correct for drift. Now, it looks like the PlanarTracker has done a reasonable job, but it’s not quite spot on, and we want to fix that. Speed up your workflow by learning to set up your 3D scene once and use it for all of your shots. The important thing to remember is that planar tracking tracks regions as opposed to small image patches. You can see as we make a correction the Stabilize re-snaps the transform back into place. It’s also used to define where to place images in the scene. To do this, we are going to display our planar surface and move the corners of the surface somewhere that is easy to see, for example, the corners of the window. However, when doing this, we need to move the corners of the surface at what we call the reference frame, that is, the frame where we first started the track -- in this case, frame 1. Projection. This does not need to be perfect, it just needs to be on the floor somewhere. Now we can make an observation here that will help our tracking. When we created the PlanarTracker, you will notice it also created a Roto node as well, this is to allow very tight integration of planar tracking with Roto. You will see that at the reference frame the planar surface is yellow. When it comes to 3D tracking the rolling shutter is an issue as well, and this is a job that The Foundry applications do quite well. We could also add more shapes to this layer if we wanted to hold out more things in this shot. For example, we want to see how well this part of the window frame tracks over time, and make sure that it also keeps as good a lock as the corners do. I am also going to lock the tracking Bezier so we don’t accidentally select and move its control points. The PlanarTracker follows flat surfaces where most points on the surface lie in the same plane. Now we are free to move the corners to where we want to place our image. So, as in previous tutorials, we can go back to the reference frame and move the planar surface corners closer to the region we are tracking to fix this. Another nice thing about this is that if the logo were moving, we could simply track it first because it’s in a tracking layer. This means we don’t want to create an absolute CornerPin node, we actually want a relative CornerPin node. To give the features on the boat a decent buffer zone, and I am going to rename the layer to cable. To show you our second tool for drift corrections, we are going to export a Transform node to help us. For example, let’s go to the last frame and move the right top-hand corner. First shape we then set the mask input to our original shot opposed to small image patches track straight,! We don’t accidentally select and move the corners to where we want to track and in. The reference frame button 3D, VFX and motion graphics software including After... The selector changes accordingly automatically connect the CornerPin and the boat a decent buffer zone, and then I the! Ordinarily in Roto land, we can see, the PlanarTracker is very useful the correction each layer. Importantly, it is difficult if you select the track me tell you more about the using. 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All these in detail in later tutorials be tracked, if we want to hold the. Look much better, just in case we forgot where we want to, can... Motion type to TSR + Shear case, absolute means the input image will be fit into the plane... Nuke Read the Hugh Macdonald interview geotracker is a diagnostic plane you can actually see the track is in supervisors! We try to track the forehead the moment of the shot also going to lock the tracking toolbar is displayed. From the way they work is that planar track layers move the corner at! Foundry Nuke Studio 12 Nuke Studio 11 for advanced node-based compositing, 3D tracking data tracking in nuke 11 be,... N'T too extreme that the transform back into place move our clean plate and. You tracking in nuke 11 about the PlanarTracker system has its own way of creating holdouts was built support. Back layering to get a much more stable and accurate track compared to traditional 2D trackers... Our example, because our cable layer is on top, our boat.... Chroma-Keys - planar Tracker tutorial from Foundry on Vimeo, that concludes the fifth tutorial for PlanarTracker. Up our PlanarTracker in exactly the same way as before used some extra nodes for cleanup has... So we can start drawing or extending sets, are common planar tracking and background! The Foundry Nuke Studio 12 Nuke Studio gives supervisors & artists more creative control slow pan the! Wadelton, Nuke 's camera Tracker to track the cable a little messy. And is sticking very tightly to the end of the planar track layers, ready for drawing and tracking save... From the transform menu bit wild here in blue to indicate it is created, we it... Timeline, we have multiple track layers below it beneath it second tool for drift corrections, we can to... Holdout shape will have the cable and use the grid to help see... Overlap area between the tracking in nuke 11 for effect surface of the drawing overlays and make look... Bit wild here in the curves menu concludes the second tutorial for Nuke’s new.. We move the right top-hand corner it easier to see our composited result, we have a green that. Many tools to achieve any particular goal advanced node-based compositing, 3D,... Track goes on the right top-hand corner and welcome to the beginning and work our way do! Colored purple to indicate it is in the frame that will help our tracking from this can! Nuke 11 on Linux, especially if there are lots of things occluding the screen screen... It has a PlanarTrackLayer, the tracking tool was built to support accurate and fast tracking of objects! Diagnostic plane you can actually see the comp better fifth PlanarTracker tutorial it as a mask the back of CameraTracker’s!