STR, CON, INT, LCK - are completely randomized, but you are guaranteed to at least get something every level up. It's a pain to level them currently. 6. I recently got the duplicator, and boy is it fun to use. When the familiar hits level 80, it's attack pattern will change. How much experience Alucard gains upon defeating this enemy if he is at the same level as the enemy; Alucard gains a multiplicative 25% bonus for each level he is below the enemy's level, to a maximum of approximately triple experience at a five-level difference; if Alucard is above the enemy's level, experience is reduced by a multiplicative 1/3 penalty for each level Alucard is … Walk to the bottom left exit and cast the Sword Brothers spell. Get turned to a stone dragon. And the attack power of the equipable sword familiar dose become more powerful as the familiar levels up, but he dose not gain experience while your using him as a sword, only when he is equiped as your familiar. I like that there are familiars in the game, and that they work similarly to the ones from Symphony of the Night. At level 99 it will dish out 500+ damage. Let the sword go to work! But if you get the bat familiar up to level 20 and then transform Alucard himself into a bat while the familiar is turned on, three bats will join him instead--all of which can mimic Alucard's bat powers, including fireball and Echo of Bat attacks. The bonus here is that the sword familiar will not only level itself up, but as it kills Medusa heads, it will splash blood on you, leveling up the blood drinking sword. This will be the strongest familiar … (I'm not talking about sword familiar) I played the game 18 years ago and I have this memory of noticing that the jewel sword became one of my strongest swords due to prolonged use. The Ghost, the Sword (omg, the sword...). I wonder if we'll all get to relive the joy of standing in a hallway for 8-10 hours while out pet kill enemies … All these things took days to grind to lvl up. And they should gain exp from enemies you defeat, instead of only those that they defeat. In addition to the maps provided in the accepted answer from user9983, I'd like to add a few bits of information, as well as a tip, all of which I hope helps players out in … Anyone remember grinding these things in SotN? I don't know if the familiars appearance changes again when he reaches level 99, but i'll probably find out soon. This will cause up to 300 in damage to your enemies. Archived. Alucard must have a level 90+ sword familiar, and use the Sword Brothers spell in the bottom-left corner of the first bell tower in the Royal Chapel. Go to the stairs where there are Medusa heads. Amount per level up increases with each level. (I'm not talking about sword familiar) Close. Alright, I discovered this a while ago. Does weapons in SOTN level up? Much like the pixie in SotN, it shows hidden paths and does random attacks to enemies. Does weapons in SOTN level up? MP - can either go up by 4 or 5 every level, depending on RNG. However, I wish there was a way to actually see their stats/level/required exp. I just saw a vid where you get a fairy familiar. (Stone Alucard will take damage, but stone dragon Alucard will not.) Spells can be cast as soon as Alucard has enough magic points to cast the spell, and the accompanying Familiar (the Sword Familiar) or Form relics. It will not swing in circles, but rather in a striking form like normal sword swings. You can get a 1 point gain in any combination of the four stats each level up, or you can get 2 points to a single stat. Posted by 1 year ago. Am I dreaming? Also, the fact that you don't get exp from … A glitch; Alucard can explore the roof of the castle and increase the map percentage above 200.6%. 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